Multiple scenes

Hi, I created 3 scenes on a unity project, how do I divide them? In the sense that when I start the play I must first activate the menu scene (1 scene), then the character selection scene (2 scenes) and then the game (3 scenes).
Right now when I click on play I load all three scenes at the same time and I do not know why :frowning:

  1. You must add your scene to build Build Settings. (File → Build Settings → Scenes In Build).

  2. The very first scene in your build settings is scene which will start when you open the app.

  3. If you want to open new scene, do it like this:

    using UnityEngine.SceneManagement;
    public void OpenMenuScene()
    {
    	SceneManager.LoadScene("name_in_build_settings");
    }
    

The parameter of the function must be the same as the name of the scene.

Yes, in fact I added my scenes in build settings, but when I click on play I activate all 3 scenes at once, why? :frowning: