How to fix player from falling an inch when scene starts?

I’m having an issue with my player, when I start the scene, the player falls about an inch from the floor and sounds are playing like a door unlocking (which I do have in my scene) but isnt suppose to make the sound at the beginning of the level… how do I fix this? someone please help.

Lower your player so that they are touching the ground perfectly in your scene.

Odds are that the sound will still play, but they will no longer fall. To remove the sound, you will have to ensure that “Play on Awake” isn’t checked in the inspector of that sound clip. If that doesn’t solve it, you will have to change the code that calls the sound.

I tried lowering the player as perfect as I can get it but the player still drops a little bit