Is there a way to make the standard transparency or fade shader recieve shadows?

As the title says, is there any way to make the standard fade / transparent shader recieve shadows?

I can recieve shadows using the cutout shader fine, but of course this doesnt support transparency. I cant seem to see much info on this, anyone have any ideas?

It’s just not possible to do that.

I have fixed this with a custom shader.

Code is available here: https://forum.unity3d.com/threads/is-there-a-way-to-get-the-standard-fade-transparent-shader-to-recieve-shadows.479296/#post-3121868