Just a quick question, please give me a brief guidance. If in the game I need to have some areas or places on the character where I may want to attach some stuff, anything, it can be weapons, backpacks, ammo, other stuff, how do I do this? Do I need to add some dummies to those places in 3ds max and then attach tools in the game to those dummies? Or Unity engine allows to create such attachment places directly?
In general, is it better to make it in 3DS Max or Unity? And shortly, how should I do it? Just a few suggestions, please.