I’m using Unity3D and ARToolkit to create a system that recognizes different markers that are placed inside a house. My difficulty has to do with setting up Unity3D for this effect.
In the ARMarker (Script) there are four options for the “Type” of marker:
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Square (that only allows to define a single Pattern file - This would be great if it detected any pattern)
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Square barcode (that as long as I understand, only allows a single Barcode ID)
-
Multimarker (that seems to be used for detecting several markers at the same time, not one at the time)
I haven’t found an example for what to place in the “Multimarker config” area. I’m placing;
arSetPatternDetectionMode(arHandle, AR_MATRIX_CODE_DETECTION);
arSetMatrixCodeType(arHandle, AR_MATRIX_CODE_3x3);
because its what is used in the .txt example files for the ARTookit for Android. So I don’t know if this is the correct configuration.
- NFT (that I haven’t found any example)
Is it possible to detect more than one marker (several markers, not at the same time)? and if it is, how?
My thanks in advanced