x


What is the best way to export textures with objects?

I want to use blender to export objects into my games. I don't know the best method though.

more ▼

asked Jun 28 '11 at 03:06 AM

Sianide gravatar image

Sianide
1 1 1 1

(comments are locked)
10|3000 characters needed characters left

2 answers: sort voted first

The simplest would be to export an FBX into your project directory.

Make sure your textures live in a sub directory called textures - before you export them, then Unity will create materials for them at import.

Blender files are also natively supported, in either case there is documentation in Unity Manual Here:

http://unity3d.com/support/documentation/Manual/HOWTO-ImportObjectBlender.html

more ▼

answered Jul 11 '11 at 10:16 AM

OllyNicholson gravatar image

OllyNicholson ♦♦
1.1k 3 7 12

(comments are locked)
10|3000 characters needed characters left

"Best" will always be subjective. In my experience, it's better to not export them at all. This is because for all but the simplest textures, you'll want to maintain the image as a high resolution layered image (PSD or XCF, say), which Blender can't understand anyway. I generally have a PSD files with layers for the UV layout, AO (usually I just do that by hand, but Blender can bake it), a bump map (again usually by hand) that Unity can convert to a normalmap, and logical layers for the diffuse texture itself. I save out various combinations of layers to PNG files (sometimes the PSD is saved as the diffuse), which I use in Unity and for fine-tuning within Blender.

The exception to this that I have found is if you want to paint inside Blender, though I don't find that very comfortable ... YMMV.

more ▼

answered Jun 28 '11 at 01:48 PM

Waz gravatar image

Waz
6.4k 22 33 70

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x3729
x970
x722
x389
x349

asked: Jun 28 '11 at 03:06 AM

Seen: 1240 times

Last Updated: Jul 11 '11 at 10:30 AM