WWW and IE Proxy Settings

I’ve got a user who has had an odd issue - they had a proxy server turned on in Internet Options under IE, and it was causing problems for my application. It seems the WWW class takes proxy settings from the same registry key as IE does.

They turned the option off, but the Unity program continued to try to open the url via the proxy, even after the program had been closed and the PC restarted. It was only after 30 minutes or so that the package stopped trying to use the proxy and returned to accessing the data directly.

Windows build, as you might guess from the IE.

Does anyone know if this is expected?

This has nothing to do with the Internet Explorer but with your Windows proxy settings. The internet options in the control panel change the proxy settings for the whole system. The IE just opens the system’s internet settings panel.

Changing such a setting might not take immediate effect due to caching. When you disabled your proxy you have to clear your DNS cache.

Type into a command prompt (CMD) the following:

ipconfig /flushdns

This should clear the DNS cache and windows should be forced to update.

However this is a pure client side problem. If they mess around with their system settings it’s not your fault :wink: People constantly manage to mess with their system and break things.

Ahh, didn’t think that the proxy settings were intertwined with DNS (at least in the Windows world, anyway).

I’ll suggest it to users who play with their settings.