Can you use a motion capture suit as a live character/camera controller?

Instead of importing recorded animations from a motion capture suit, I would like to know if it is possible to control your character live using the suit as the input device. This would mean I could walk around wearing the mocap suit while my character mimics me in the game view.

I apologise if I am not being clear enough, but I am very new to Unity.

Yes, it’s possible. But you need to have libraries of tracker to implement and have it called into Unity.

For example, if you get each point position and rotation o f the suit into Unity. Then connect those points to skeleton character in Unity and then you are done.

Check with tracker providers if they provide any package for it or try MiddleVR package from asset store. hope it helps.