It works perfectly in Unity, but when I build it for a PC in order to make an .exe file, I have major issues where the following error messages appear:
“could not initialize the tracker” and
“dataset target_images could not be loaded and cannot be activated”
I am using Unity 5.6.1 and Vuforia SDK 6.2.10
It’s doing my head in. Can anyone please help? I would massively appreciate your assistance.
i think You forgot to activate the datasets. you must activate first.
it’s located in ARCamera - Click “Open Vuforia Configuration” in inspector - and then in Datasets check it you want to load.
And why PC? i think it’s not compatible to run vuforia in pc. I think that’s the problem to. You must change your platform to android or ios. If you want to play with pc use bluestacks or other emulator.
I can confirm that the datasets were activated, so am now thinking of your second suggestion that Vuforia might not play nicely with Windows (I wanted to make a simple AR app for in-class teaching (lecturing at a university), so not a mass produced thing. My school recently bought about 30 Surface Pro tablets).
I started looking into Android, but struggling to get the thing to build. I downloaded Bluestacks, and then also Android Studio- I just don’t know how to set it up to work with Unity. I’ll also start looking into IOS.
Anyway, thanks again for your time. If you have any other suggestions, I sure would appreciate it.