Problem is not reproducible or outdated
I'd like to make it clear that there are no character controller or rigidbodies on my object or no actually movement scripting in code just animation changing when pressing the keys.
My game is a 2d sidescroller with 3d models the running animation is causing the character to rotate clockwise slowly for some reason when the animation is playing. Which is should not obviously.
Yes the animation is a in place animation so no actual translating or rotating should be taking place.
Im not an animator just a programmer so it's probably something stupid. And im sorry if this question has been asked before but the only thing I got to come up was how to create a rotating animation.... which is not what I want obviously. If you need to see pictures eventhough its self explanitory I will.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user to Unity Answers, check out our FAQ for more information.
Make sure to check out our Knowledge Base for commonly asked Unity questions.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
325 People are following this question.
Multiple Cars not working
Distribute terrain in zones
how i can stop the animator to play trigger animation?
How can i use the Animator in script to find when animation clip finished playing and then stopping the animation ?