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Get a free moving ball.

What I want to do is have a ball, that when controlled moves not by an animation sequence, but by physics. Not just moving though, rolling so it looks like a ball that is rolling across a floor. Any help on how to do this would be great. I have 3ds max and Unity 3d pro.

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asked Jun 25 '11 at 06:06 PM

blackmethod gravatar image

blackmethod
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Add rigidbody and sphere collider to the ball, add box collider to the floor.

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answered Jun 25 '11 at 06:08 PM

ziC gravatar image

ziC
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So if I add a controller to the ball the physics should work?

Jun 25 '11 at 06:58 PM blackmethod

That's right.

Jun 26 '11 at 12:28 AM SpeedySpikes
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asked: Jun 25 '11 at 06:06 PM

Seen: 1248 times

Last Updated: Jun 26 '11 at 12:28 AM