I want to follow a tutorial that recreates games like color switch, frogger, line rider etc. But I want to combine them so that the complete game will have multiple mini games like the app 101-in-1 Games that have multiple games in one. Do I make separate projects then some how but them in one project? or do I make them all into one project but as different scenes? I want to be able to play each game that I create.
If you want to make sure there’s no conflict between classes, I would suggest you open every script of every project and put them in a separate namespace. Like :
namespace Frogger
{
public class Foo : MonoBehaviour
{
}
}
Then, you can export every project whole assets to unity packages, and then merge everything in one.
One thing you may stumble upon, is conflicting Project Settings
, like Inputs or Physics settings.
You’ll have to save those to custom assets, and reload them at runtime for each game. I believe there are extensions on the AssetStore for this.