Hi, I’m working an RPG game which have the data for various monster types and I considered using JSON to store the data. I’ve watch this tutorial Recorded Video Session: Quiz Game 2 - Unity Learn
However, I found (10.54 in the video above) that it is so easy to change the JSON file from StreamingAssets folder in Unity. So, my question is how can I make JSON file safe from being edited?
I know that the determined hackers can finally hack my game anyway but I don’t want it to be as easily as shown in the tutorial video above. I’ve searched for around the web many hours but not found a single solution other than put JSON file on the server. If you have any other alternative solution, I’m glad to hear it as well