Hello,
I currently switched from 5.5 to the official release of 5.6, and my build time increased 500% on Android.
(The machine is not a problem)
Any ideas?
Hello,
I currently switched from 5.5 to the official release of 5.6, and my build time increased 500% on Android.
(The machine is not a problem)
Any ideas?
Hey, I think I am currently encountering a similiar issue, not android, but normal Windows build. Now with Unity 5.6 my build time takes forever. Before, it was about 1-2 minutes, now it is something about 30+ minutes. Unfortunately, I am still completely clueless what might be causing these issues. Any help would be much appreciated.
Do you use IL2CPP ? Because it makes builds very long, empty project takes 30 minutes for me, instead of 5 seconds that it takes on mono.
I am having the same problem. I updated to 5.6 and Android build is taking forever (I have only one scene with not so many objects)
If anyone founds a solution please tell us
Same problem creeping in. Although only realistically about an extra 3/4 seconds ontop of what it was…