Hello, I’m currently feeling my way through 3D with having little prior knowledge, I’m getting there… slowly.
I was wandering if there is a method for creating a UV map, rendering it in photoshop, and importing both the .OBJ file and the texture map into Unity with all the artwork lining up. Would I need an external program? can this be achieved in Unity only, is this a broad question?
Please forgive my ignorance!
Thanks,