unity 5.6 android performance

Dear all,

I upgrade my unity to Unity3d Plus because I believed I will improve my performance for android devices.
Now I have 25 fps. The statistics are these:


What should I change to increase performance?
Thanks you!

Another photo

From https://unity3d.com/unity/whats-new/unity-5.6.0:

Known Issues 2D: It is highly
recommended that dynamic batching be
enabled when using sprites, in order
to obtain the best sprite rendering
performance. Notes: Dynamic batching
is enabled by default for new 2D
projects. Currently dynamic batching
is not performed either if the option
is unchecked, or if using graphics
jobs. The need to explicitly enable it
to obtain optimal rendering
performance for sprites will be
removed in a patch release soon.

You have static batching enabled in your project. Try turning on Dynamic batching in settings to see if that improves your performance.