I'm about 3 days into trying to learn code for Unity so please bare with me while I learn all the lingo and terms.
I tried writing script for MouseLook but whenever I'm in Playmode the mouse is ... offset I guess?
If I move mouse in straight line up or down it pulls to side at like a 45 degree angle. Not sure what I'm doing wrong yet? Been trying to fix the issue for two days now. Any help is appreciated.
I'll include my script for MouseLook and keyboard keys (FPSInput)
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