I don't understand what's happening here, and so I'm looking for some advice.
I just updated my Unity build from 5.1.1 or so to 5.5.2 and after building my game and running it in Steam I'm now getting a Firewall warning from Norton360 that I've never gotten before the update. My game doesn't feature any online multiplayer modes or anything and isn't supposed to connect to the internet in any way.
I've done google and answers searches for "config.uca.cloud.unity3d.com" but quite incredibly found nothing. Why is this happening and how can I stop the game from making this internet connection to config.uca.cloud.unity3d.com?
Thanks for any help!
Answer by papamook64
Mar 29 at 04:59 PM
Turns out the answer is Unity collecting anonymous Hardware Stats from players when the game launches, which can't be disabled with Unity Personal.
I just discovered this with my project after updating Unity as well. I might regret updating now. Thank you for working this out.
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