Export Scene/Object/Component properties as Text Files?

I’m looking to export my scene settings with objects and their component settings to a text file. In the Unity 5.5 Manual, Text Based Scene Files are covered as an option (YAML) but it’s not so straight forward as “Export > Scene > To Text…”. You have to go into “Asset Serialization” settings in the Editor Settings and I’m not sure if this is a good idea since I don’t wish to use version control and I’m not sure about “Scene Merges”. I don’t want to break anything.

Short of hand-writing everything down, is there an easy way or tool available to do this? A search of the Asset Store didn’t reveal anything like this.

Hi! You only have to set the Asset Serialization mode for the Editor that one time and then all of your assets on disk will be serialized as text (YAML). there is really no down side, and in fact in Unity 2017 and newer text-based serialization will be the default. You then don’t need to export, simply open the .asset or .unity3d file in your project in a text editor or whatever.