x


Touchdisplay without Pro license?

Is it possible to utilize the Input.Touch without buying the PRO licens of either Unity3D or the smartdevice licenses?

ADDED INFO

I am building an Unity application that will run in a browser or as standalone by using the Unity FREE edition.

I am going to connect a Touchscreen-monitor to my PC or Mac and the input from this, I want to grab from Unity3D.

My question is therefore: is the API for Input.Touch available for usage without buying any Unity licensing???

Its not a smartdevice application at the moment, so its not running on iOS or Android, is PURE Mac OSX or Windows.

more ▼

asked Jun 20 '11 at 02:16 PM

BerggreenDK gravatar image

BerggreenDK
2.4k 54 62 75

I will contact Unity sales + make a simple test with the touch interface and post my answer here when done. Feel free to be faster than me.

Jun 21 '11 at 08:39 PM BerggreenDK
(comments are locked)
10|3000 characters needed characters left

2 answers: sort voted first

You can use it without the Pro, but you will definitively need and iOS license, Basic at least, otherwise there would be no point in building against a non-touchscreen platform.

Check this tutorial:

http://www.youtube.com/watch?v=oOfPMKdJdKk

Source code should be still here:

http://www.revelopment.co.uk/tutorials/unitytutorials/73-howtorotateanobjectbytouch

more ▼

answered Jun 21 '11 at 12:29 AM

revelopment gravatar image

revelopment
61 1 1 1

YouTube link is dead? secondly, WHY do I need iOS for a browser-player-game? I will just connect a TOUCHDISPLAY monitor and use that as input???

Jun 21 '11 at 12:23 PM BerggreenDK
(comments are locked)
10|3000 characters needed characters left

You mean Input.touches? I'm pretty sure that's available without the Pro license. Otherwise you couldn't do any input. :-)

more ▼

answered Jun 20 '11 at 02:21 PM

sneftel gravatar image

sneftel
1.7k 7 9 20

http://unity3d.com/support/documentation/ScriptReference/Input-touches.html yes that one, but each entry represents a status of a finger touching the screen...

Jun 20 '11 at 02:28 PM BerggreenDK

Yes, that variable is available with the regular iOS/Android licenses, not just iOS Pro/Android Pro.

Jun 20 '11 at 02:51 PM sneftel

I think I might have confused you or something. I am talking about a normal PC with a touchscreen display, is it possible to use the Input.Touch for that with the normal free license? I am thinking of buying such a screen...

Jun 20 '11 at 10:37 PM BerggreenDK

Ah, I see. I recall there's something like that.... google "uniTuio".

Jun 20 '11 at 11:27 PM sneftel

Input.Touch is not available for usage with windows/mac. It's intended for use with the smartphone versions. Because so few people have touchscreen PCs, Unity never bothered integrating access to PC touchscreen drivers. But as far as I can tell, UniTuio DOES allow you to use PC touchscreen drivers under Unity. They just won't happen to be called Input.touches.

Jun 21 '11 at 01:08 PM sneftel
(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x64

asked: Jun 20 '11 at 02:16 PM

Seen: 770 times

Last Updated: Jun 21 '11 at 08:39 PM