Streaming Audio in WebGL

We are looking into using the Streaming Audio Source for Unity WebGL ( Unity Asset Store - The Best Assets for Game Making ) to help with some memory issues we are encountering on 32 bit systems and are wondering if anybody has any experience with this tool. Unfortunately, as of this posting, there are not yet any reviews for this in the asset store.

Same.
I have 15 errors on the demo scene.
It’s just not working at all…
May be obsolete…