Hello
I’m creating my first game. It’s very simple 2d pixel platformer. There’s only UI with buttons to move the character. Also there isn’t a lot of gameobjects.
When I run my game on an android device (Samsung Galaxy S4) I have only 25-30fps
On PC:
On Android:
I tried:
- Change Graphics API to OpenGLES2
- Disable Static Batching
- Enable Multithreaded Rendering
- Reduce quality settings
But it’s not working for me. (maybe a little bit)
Is there something I can do to get more FPS ?