UnityExeption while trying to build my game to Windows Store

I have this game project released in Google Play and App Store. Now I tried to make a Windows 10 Universal build and got stuck with UnityExeption.

I have updated Unity 5.2 to Unity 5.5, installed Windows 10 SDK
and I’m using Windows 10 OS.

I learned that System.IO is not entirely compatible with Mono. I tried to remove all my references to System.IO from my Scripts but it did not help. My project solution still has System.IO references.

I have also used Facebook Plugin which was using System.IO. I unabled the plugin from my project but couldn’t remove all it’s its references completely.

I’m not able to build Universal 10 or Universal 8.1. The error I’m getting is attached below. It would be very helpful to get some ideas what could be done to resolve this issue?

UnityException: Failed to run serialization weaver with command 
"Temp\StagingArea\Data\Managed\SharpCompress.3.5.dll" 

-pdb -verbose -unity-engine="Temp\StagingArea\Data\Managed\UnityEngine.dll" "Temp\StagingArea\TempSerializationWeaver" -lock=UWP\project.lock.json -additionalAssemblyPath="Temp\StagingArea\Data\Managed" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\UnionMetadata\Facade" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Calls.CallsVoipContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.SocialInfo.SocialInfoContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Devices.DevicesLowLevelContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Devices.Printers.PrintersContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Foundation.FoundationContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Foundation.UniversalApiContract\3.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Graphics.Printing3D.Printing3DContract\3.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Networking.Connectivity.WwanContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Services.Store.StoreContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.System.Profile.ProfileHardwareTokenContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.System.Profile.ProfileSharedModeContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.UI.ViewManagement.ViewManagementViewScalingContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Activation.ActivatedEventsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
Kits\10\References\Windows.ApplicationModel.Activation.ActivationCameraSettingsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Activation.ContactActivatedEventsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Activation.WebUISearchActivatedEventsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows
 Kits\10\References\Windows.ApplicationModel.Background.BackgroundAlarmApplicationContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Calls.Background.CallsBackgroundContract\1.0.0.0" -additionalAssemblyPath="C:\Program 
 Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Calls.LockScreenCallContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.FullTrustAppContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.ApplicationModel.Preview.Notes.PreviewNotesContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.ApplicationModel.Resources.Management.ResourceIndexerContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Search.Core.SearchCoreContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.ApplicationModel.Search.SearchContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.ApplicationModel.StartupTaskContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.ApplicationModel.Wallet.WalletContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Devices.Custom.CustomDeviceContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Devices.Portable.PortableDeviceContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Devices.Printers.Extensions.ExtensionsContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Devices.Scanners.ScannerDeviceContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Devices.Sms.LegacySmsApiContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Gaming.Preview.GamesEnumerationContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Globalization.GlobalizationJapanesePhoneticAnalyzerContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Management.Deployment.Preview.DeploymentPreviewContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Management.Orchestration.OrchestrationContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Management.Workplace.WorkplaceSettingsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Media.Capture.AppCaptureContract\3.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Media.Capture.CameraCaptureUIContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Media.Devices.CallControlContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Media.MediaControlContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Media.Playlists.PlaylistsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Media.Protection.ProtectionRenewalContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Networking.NetworkOperators.LegacyNetworkOperatorsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Networking.Sockets.ControlChannelTriggerContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Perception.Automation.Core.PerceptionAutomationCoreContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Security.EnterpriseData.EnterpriseDataContract\3.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Security.ExchangeActiveSyncProvisioning.EasContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Services.Maps.GuidanceContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 
 
 Kits\10\References\Windows.Services.Maps.LocalSearchContract\3.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.System.Profile.SystemManufacturers.SystemManufacturersContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.System.Profile.ProfileRetailInfoContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.System.UserProfile.UserProfileContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.System.UserProfile.UserProfileLockScreenContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.UI.ApplicationSettings.ApplicationsSettingsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.UI.Core.AnimationMetrics.AnimationMetricsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.UI.Core.CoreWindowDialogsContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.UI.Xaml.Hosting.HostingContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Web.Http.Diagnostics.HttpDiagnosticsContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.System.SystemManagementContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.ApplicationModel.Calls.CallsPhoneContract\3.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.ApplicationModel.CommunicationBlocking.CommunicationBlockingContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Devices.SmartCards.SmartCardBackgroundTriggerContract\2.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Devices.SmartCards.SmartCardEmulatorContract\3.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Embedded.DeviceLockdown.DeviceLockdownContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Networking.NetworkOperators.NetworkOperatorsFdnContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows Kits\10\References\Windows.Phone.PhoneContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.Phone.StartScreen.DualSimTileContract\1.0.0.0" -additionalAssemblyPath="C:\Program Files (x86)\Windows 
 Kits\10\References\Windows.UI.WebUI.Core.WebUICommandBarContract\1.0.0.0"
 
Symbols will be read from Temp\StagingArea\Data\Managed\UnityEngine.pdb
No symbols for Temp\StagingArea\Data\Managed\SharpCompress.3.5.dll
Weaving assembly ..\Temp\StagingArea\Data\Managed\SharpCompress.3.5.dll
Will export symbols of pdb format
Mono.Cecil.ResolutionException: Failed to resolve System.IO.SearchOption
   at Mono.Cecil.Mixin.CheckedResolve(TypeReference self)
   at Mono.Cecil.MetadataBuilder.GetConstantType(TypeReference constant_type, Object constant)
   at Mono.Cecil.MetadataBuilder.AddConstant(IConstantProvider owner, TypeReference type)
   at Mono.Cecil.MetadataBuilder.AddParameter(UInt16 sequence, ParameterDefinition parameter, ParamTable table)
   at Mono.Cecil.MetadataBuilder.AddParameters(MethodDefinition method)
   at Mono.Cecil.MetadataBuilder.AddMethod(MethodDefinition method)
   at Mono.Cecil.MetadataBuilder.AddMethods(TypeDefinition type)
   at Mono.Cecil.MetadataBuilder.AddType(TypeDefinition type)
   at Mono.Cecil.MetadataBuilder.AddTypeDefs()
   at Mono.Cecil.MetadataBuilder.BuildTypes()
   at Mono.Cecil.MetadataBuilder.BuildModule()
   at Mono.Cecil.ModuleWriter.<BuildMetadata>b__0(MetadataBuilder builder, MetadataReader _)
   at Mono.Cecil.ModuleDefinition.Read[TItem,TRet](TItem item, Func`3 read)
   at Mono.Cecil.ModuleWriter.WriteModuleTo(ModuleDefinition module, Stream stream, WriterParameters parameters)
   at Mono.Cecil.ModuleDefinition.Write(String fileName, WriterParameters parameters)
   at usw.Weaver.WeaveAssembly(String assemblyPath, AssemblyDefinition unityEngineAssemblyDefinition, ReaderParameters readerParameters)
   at usw.Weaver.Weave()
   at usw.Program.RunProgram(ConversionOptions options)
   at usw.Program.Main(String[] args)

PostProcessWinRT.RunSerializationWeaver () (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:427)
PostProcessWinRT.Process () (at C:/buildslave/unity/build/PlatformDependent/WinRT/SharedSources/CSharp/PostProcessWinRT.cs:124)
UnityEditor.WSA.BuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/MetroPlayer/Extensions/Managed/ExtensionModule.cs:155)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName,  Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)
UnityEditor.HostView:OnGUI()

Correct. System.IO is not available on the Windows 10 Store. They require isolated storage. It’s a real pain.

Check here for some workarounds, but the tl;dr is that you need to use Windows.Storage instead.