Diferent GUI on server and client

Hi,

Is it possible to create a multiplayer game (non-authorative) with a diferent GUI on the server and the client?

Thanks for any help,

Yes, if you're using the networking components you can simply check if(Network.isServer) in your OnGUI call.

e.g.

function OnGUI(){
  if(Network.isServer){
    // server controls in here

  }else{
    // client controls in here
  }
}