does getting rid of all those debugs in admob damage anything?

I think all of the debugs are causing the game to crash I don’t know how to tell what’s causing the crashing but a lot of the debugs come from the admob scripts being called. And a lot of warning messages

despite of deleting them put them in an IF statement which will check if the current build is a Debug Build, only then show those debug messages … Below is an example …

if(Debug.isDebugBuild){
  Debug.Log("ADMOB DEBUG MESSAGE");
}

Untested code so do not just copy paste