Can i Call Additive Scene On Network

Hi Guys
I am making a Multiplayer Workshop which contains some heavy equipment,
So i decided to Splits Scenes to make good performance wise.

But my problem is When i am loading a Scene through RPC all the objects which Contains Network-Transform are not loading they are disabled (not enabling it self as stated in documentation) i do not understand why this is happening
i have Searched but there is much less info on additive scene loading on Network,

Please look into this matter Any help would be appreciable

Regards
AR

@AR_Rizvi
you have to instantiate all network transform object and register in lobby as well.
if you are trying to add network transform directly.it will be disable in scene.