How to use a gameobject in an animation clip, if it has an animator aswell?

Hi guys,
2D game, random cutscene. During a cutscene i want to animate the player game object. The problem is, that the player game object has its own animator and animation clips, so when i’am clicking on it, to move the game object on record mode, the player doesnt get added to the animation. The animation window changes to the first animation of the player game object instead.

Is there a convienent way to animate objects with their own animators on the scene editor?

thanks in advance!

Okey, this was a silly question, the answer was very basic editor manipulation: i just had to lock the animator view, to prevent snapping to the child objects animations.