So as above the back button doesn’t work as per the following code :-
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
SceneManager.LoadScene("MainMenu");
}
}
I’ve tested it on 2 devices and also in Unity remote, additionally, I’ve tried Input.GetKey
but still nothing is happening.
I’ve had a good look around the net for solutions but no joy so any help would be greatly appreciated.