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joachim on the blog said
what is the new backend for font rendering in unity 3? i want to know that if it supports complex scripting languages or not.
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UT guys answered this in the unity blog.
check out the blog comments for more info. but later one of the engineers emailed me and said, they want to add support for languages like ours but currently the native renderers will render texts character by character. so at this time our own solution is the only one. the link would be great to include it the post :)
Mar 19 '10 at 12:38 PM
Lipis
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I deleted my answer, but I still think that this question is not really relevant here.. It can't be answered and it's for something that is still didn't come out..!
staff can answer it. rune always come here and answer some questions.
In general I think this would be very useful for knowing what practical differences there will be in the next iteration.