I have a bunch of modular prefabs and I want to make a custom editor script with some gizmos for myself so i can build the maps more quickly. for what i have in mind the only part that I’m clueless on is how to make an array of the prefabs I have in a folder inside my project.
Ideally id like to be able to drag a folder into a public path variable for the script and have it loop through the folder (I can implement a recursive solution later for sub folders, i just need a starting point for accessing those files really)