Seems like there shouldn’t be an issue with using move or simplemove for enemies except it says right in the Scripting API “It is recommended that you make only one call to Move or SimpleMove per frame.”
And presuming you are using move or simplemove for your player then you shouldn’t be using it at all for your enemies…but why? Could they mean you should only make one call per CharacterController? Or am I just misunderstanding things all together?
Hope this hasn’t already been asked, I googled around quite a bit looking for an answer.
Thanks!