I’m trying to highlight the selectable objects in my game with a silhouette. To do this i used the shader taken from here http://wiki.unity3d.com/index.php/Silhouette-Outlined_Diffuse , just with little modification .
Now that’s my result
There is color, but no shining effect…Want i want to achieve is something like that
How can i modify my shader to add the shining/glow effect?