I have created models in Blender and am using them (No export to FBX)… I have created a material with a normal map and the bumps show on a cube and a sphere and every Unity mesh but My own road Mesh doesn’t show the details
As shown in this Image the cube is pretty well bumped (or whatever) but the road is totally flat and they have the same material… Is there a special procedure to make the normal map show on the road…