Hi all,
I got a mail from Google which stated
- The app must have a xxxhdpi (192 x 192 px) launcher icon so that the newest class of devices with high-density displays are best supported. Please note that launcher icons should be placed in /res/mipmap-[density]/ folders and set android:icon=“@mipmap/app_icon” in manifest file as outlined in the following: Screen compatibility overview | Android Developers
How can I generate the mipmap icons ?
Step 01: Replace ‘drawable’ with ‘mipmap’ in main AndroidManifest.xml (Assets\Plugins\Android)
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
<application android:icon="@mipmap/game_icon" android:label="@string/app_name" android:debuggable="true">
Step 02: Make a folder called ‘res’. Make six sub folders
‘mipmap-ldpi’, ‘mipmap-mdpi’, ‘mipmap-hdpi’, ‘mipmap-xhdpi’, ‘mipmap-xxhdpi’, ‘mipmap-xxxhdpi’
and put respective dpi icons in them and renamed them ‘game_icon’.
Note:
a) From the PlayerSettings’s icon Uncheck the ‘Override for Android’ checkbox.
b) Icon per folder should have following sizes:
mipmap-ldpi = 36*36
mipmap-mdpi = 48*48
mipmap-hdpi = 72*72
mipmap-xhdpi = 96*96
mipmap-xxhdpi = 144*144
mipmap-xxxhdpi = 192*192