Issues with mipmap icons

Hi all,

I got a mail from Google which stated

  • The app must have a xxxhdpi (192 x 192 px) launcher icon so that the newest class of devices with high-density displays are best supported. Please note that launcher icons should be placed in /res/mipmap-[density]/ folders and set android:icon=“@mipmap/app_icon” in manifest file as outlined in the following: Screen compatibility overview  |  Android Developers

How can I generate the mipmap icons ?

Step 01: Replace ‘drawable’ with ‘mipmap’ in main AndroidManifest.xml (Assets\Plugins\Android)

<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
  <application android:icon="@mipmap/game_icon" android:label="@string/app_name" android:debuggable="true">

Step 02: Make a folder called ‘res’. Make six sub folders
mipmap-ldpi’, ‘mipmap-mdpi’, ‘mipmap-hdpi’, ‘mipmap-xhdpi’, ‘mipmap-xxhdpi’, ‘mipmap-xxxhdpi
and put respective dpi icons in them and renamed them ‘game_icon’.

84049-screenshot-23.png

Note:

a) From the PlayerSettings’s icon Uncheck the ‘Override for Android’ checkbox.

b) Icon per folder should have following sizes:

mipmap-ldpi = 36*36

mipmap-mdpi = 48*48

mipmap-hdpi = 72*72

mipmap-xhdpi = 96*96

mipmap-xxhdpi = 144*144

mipmap-xxxhdpi = 192*192