Connecting profiler to Android using Unity 5.5.0f3 (64-bit)

Connecting the profiler to the Android device worked great using Unity 5.4, however the 5.5.0f3 release never connects. Because 5.4 allows me to profile, I know it is possible. I just cannot get it to work using 5.5? I’ve not seen any other posts on this subject specific to version 5.5. I’d like to switch over to 5.5, but I also need to be able to profile.

Anyone else have this problem?

I’ve managed to get it working by doing what @artofcode said here

I had and issue with a Mono2 build, where I had to keep moving the mouse to update the profiler window. Switched to IL2CPP and the profiler stopped working completely. If you are using IL2CPP, switching to Mono2 might make it partially work.