Hello! I want the player to activate something when looking past a 0, 90++,0 degrees.
something like this below. its a bit confusing and maybe render.visable might help or i dont know. im pretty new cheers.
if(Player.Transform >= 0, 90, 0)
{
activator.SetActive (true);
}
if(Player.Transform >= 0, -90, 0)
{
activator.SetActive (false);
}