I just came up with the idea of splitting "Roll a ball" and all the other tutorials off from the rest of the spaces into a separate "Unity tutorial" space. what do you guys think? I think it could help bundle these topics up for those interested.
Answer by Owen-Reynolds
Dec 09, 2016 at 04:58 PM
The Forums:Teaching section is sort of for that (but the format isn't as good - can't comment; only a straight series of posts.) You post an add for one particular Tutorial and people with Qs about it post there. But a topic really has to be started by the person with the material - not supposed to start one yourself about something you found on UTbe.
(A note - when I first got here and tried the Forums, I remember technical problems and got the clear impression they were being left to rot in favour of UA. But they work pretty well now.)
I suppose there are misc Tutorial-related Qs here: Can someone write something about X? Having trouble with roll-a-ball section X? Can someone update Horse Brothers' 3.3 series for 5.5? People who watch tutorials tend to only do that - they really don't like being told to Search for specific answers in UA. So culture-wise, it makes sense to have a Tutorial Space in UA.
But I'm not sure people use Spaces now. Fix-my-error posts are on in the Main space all the time; people with 1K+ Karma either answer, leaving it there, or Close it, also leaving it there. Put another way, I don't think people with Qs about Tutorials would be able to find that Space, just like not enough find the HelpRoom now.
I agree about people not using spaces. It seems to me that users are unaware that spaces exist or what they are for.
My guess is that most people find answers by initially searching Google. If they can't find an answer, they post a new question, but without spending any time using the site or reading the FAQ/list of changes.
Regardless, it's easy to forget about spaces even for a frequent visitor. They aren't easy to find unless you know where the dropdown is. If they were more prominent in the design/layout of the main page then I think people might use them.
Likewise, if the "Space" field on the question form didn't default to "Default", and the user had to choose a space (with a brief explanation of what each space is for), then maybe more people would post to the Help Room.
But I'm presuming UA is built on top of an existing solution that means none of that is possible.
I think any of those changes could happen. The problem is that the mods don't agree on how UA should work anymore, so there's no point for the Admins to make any changes.
The old Mods saw main UA as a real technical forum, like stackExchange. Having more "Spaces" was a way to shunt off Qs that didn't belong, without rejecting them (which caused naive users to write angry letters to Unity Co.)
Hmm, when asking a Question, forcing the user to choose a Space rather than have it default to Default could potentially make a difference (it would at least make the users think about it). May seem like a small change but could have an impact.
Also, Spaces need to be more prominent, right now it's so hidden. Something like:
Yeah, I think both those things would be great. Anything that makes people aware of spaces and what they are.
I'd also suggest putting a link on the sidebar that explains what Spaces are, although I'm sure most people don't ever read the links on the sidebar.
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