I've noticed that CharacterController.Move doesn't allow mid-air movement, and I've been looking for a way to implement it. Nothing I try is working, and I would appreciate some help. Thanks.
Mar 09 '10 at 11:37 PM
It does allow mid-air movement actually; have a look at this script on the wiki which has optional air control.
Mar 10 '10 at 12:15 AM
Thanks, I hadn't noticed that.
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asked: Mar 09 '10 at 11:37 PM
Seen: 2906 times
Last Updated: Mar 09 '10 at 11:37 PM
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