Unity 5.5 Splash not appearing on iOS

I just upgraded to 5.5 in part for the splash features. Everything seems to be working fine for Android, and the preview function works in the editor, but the splash is invisible on iOS. It blocks input for the amount of time it should be on screen, and opacity is set to 1, but the only thing that appears on screen is the UI for the main menu.

It’s a bug due to the scene taking to long to load, it causes the splash to be missed. We have a fix on the way to load the scene asynchronously.