Is there a way to avoid having the device auto-capitalize the first letter for Unity GUI textfields on mobile?
Answer by DaveA
Jun 08, 2011 at 07:38 PM
var lastStringLen = stringToEdit.Length;
stringToEdit = GUI.TextField (Rect (10, 10, 200, 20), stringToEdit, 25);
if (lastStringLen == 0 && stringToEdit.Length == 1)
stringToEdit = stringToEdit.ToLower();
that forces everything to lowercase, though... what about preventing the device from auto-capitalization, but allowing the user to capitalize if they choose
Edited answer. It will look to see if an empty input became a single character, if so, will lower it. Otherwise it leaves it alone.
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