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Glass material or shader for mobile? iOS Android

How do you make reflective or refractive glass materials or shaders for mobile?

Currently, it seems the only option is diffuse with alpha. This is a very low-quality single-color semi-transparent look.

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asked Jun 07 '11 at 04:02 PM

ina gravatar image

ina
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I've used the TestMat_Glass_Diamond shader From the Hard Surface Shaders Free pack on the Asset store with ok results.

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answered Jun 07 '11 at 04:24 PM

DaveA gravatar image

DaveA
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for some reason, it is not looking as expected. can you post some screenshots of more optimal results?

Jun 07 '11 at 10:51 PM ina

Revised answer to callout the Hard Surface Shader pack. Use the test diamond material and tweak it.

Jun 08 '11 at 12:03 AM DaveA
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asked: Jun 07 '11 at 04:02 PM

Seen: 3984 times

Last Updated: Jun 08 '11 at 12:04 AM