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first person controller script

hi i am new to unity and now i feel that i have got to grips with the interface i want to learn how to script, i have decided to start with making a simple first person controller that can look around with the mouse and jump e.c.t but i have tried looking on the internet and i have found that there are hardly no tutorials to show me how to. can somebody please post a simple script or a link to a tutorial that i will be able to understand thanks in advance.

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asked Mar 07, 2010 at 01:42 AM

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You know the CharacterController is one of the default assets, right?

and you can find a mouselook script somewhere without trying too hard.

Mar 07, 2010 at 02:10 AM Kiloblargh
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OK. Make a new GameObject. Add a CharacterController from Components>Physics, then a FPSWalker from Components>Scripts. Then attach a Mouse Look script from Components>Scripts>Camera Control to your Main Camera, and attach the Main Camera to the GameObject you made. Then read the scripts and figure out what they do.

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answered Mar 07, 2010 at 02:30 AM

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In Unity 4.5.3f3, a FPS controller and mouse look script is already available. First, you need to Import Package Character Controller

From the MouseLook.cs script:

To make an FPS style character:

  • Create a capsule.

  • Add the MouseLook script to the capsule (Component -> Camera-Control -> Mouse Look)

  • Set the mouse look to use LookX. (You want to only turn character but not tilt it)

  • Add FPSInputController script to the capsule (Component -> Character -> FPS Input Controller )

  • A CharacterMotor and a CharacterController component will be automatically added.

  • Create a camera (GameObject -> Create Other -> Camera).

  • Make the camera a child of the capsule. Reset it's transform.

  • Add a MouseLook script to the camera.

  • Set the mouse look to use LookY. (You want the camera to tilt up and down like a head. The character already turns.)

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answered Sep 01, 2014 at 05:51 AM

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asked: Mar 07, 2010 at 01:42 AM

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Last Updated: Sep 01, 2014 at 05:51 AM