currently I try a small game with VR HTC Vive . I make a long object and set parent it to VR controller when i catch it . but i want to set Rotation of a long object to corner of my VR controller (90 degree of VR controller), so how can i do ?
Have you tried setting the local rotation of the object, i.e.
transform.localRotation.eulerAngles.z = 90;