I'm work on creating a similar type of effect seen here (Timestamp: 3:00) where the player basically "throws" a particle system source onto the copper in this 3d platformer tutorial: http://www.youtube.com/watch?v=-9xq0G1xX7M
I was wondering how I could get started in programming such a particle system, or whether anyone has any suggestions on where to look..
You might try by having the character throw a projectile (GameObject) that has the particle emitter attached to it
http://www.youtube.com/watch?v=dm5vEzzv1wY has a simple description that always made sense to me for spawning projectiles
http://www.youtube.com/watch?v=KfwRDk9kPRw is a pretty nice overview of the particle emitter
answered Jun 07 '11 at 11:22 PM