I do all my development work on OS X in Unity. I’m now trying to export a build for the Windows Store, but despite selecting “Windows Build Support” from the Unity Download Assistant, when I select Windows Store as a Build Setting target I get the following error message in the Build Settings window.
No Windows Store Module Loaded
There is a button below that which says “Open Download Page”, which opens my web browser to a broken link.
The link it’s trying to open is:
http://download.unity3d.com/download_unity/b7e030c65c9b/MacEditorTargetInstaller/UnitySetup-Metro-Support-for-Editor-5.4.2f2.pkg
Where can I get the Windows Store module for an OSX based Unity installation?
My understanding is that this build setting will generate a Visual Studio project, than I can then copy over to a Windows VM and create the UWP using Visual Studio.