x


City model for iOS game.

I want part of my game for iphone/iPod Touch/iPad to take place in a city. I've created a city with lots of buildings - big and small: here are the model specs (4500 Vertices, 8373 edges, and 4000 faces). I'm just building the models for now until I get a Mac so I can't test how well the model will run on an actual iOS device. How well do you think a game would run using this city model in a scene? I don't want to create a model that would destroy performance on an iOS device - any help/suggestions is greatly appreciated.

more ▼

asked Jun 04 '11 at 06:20 PM

rjdfhorn2006 gravatar image

rjdfhorn2006
26 14 14 15

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

You have reasonable amount of vertices. Of course everything depends on which generation you're targeting. I tend to think that 50000 is good limit for iPhone3GS.

But I'm concerned that vertex count is not the issue in your case - your performance might be killed by overdraw and it's hard to say anything about it from your stats. The best thing is to try it on the actual device.

more ▼

answered Jun 07 '11 at 09:04 AM

Paulius Liekis gravatar image

Paulius Liekis
7.3k 16 24 45

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x1953
x661
x139
x55

asked: Jun 04 '11 at 06:20 PM

Seen: 1010 times

Last Updated: Jun 07 '11 at 09:04 AM