Jun 03 '11 at 07:44 PM
Jun 03 '11 at 07:49 PM
That is annoying. You can set the image tiling to -1 on X to correct it.
Jun 03 '11 at 07:59 PM
Jun 03 '11 at 08:02 PM
Thanks for the answer! Setting the tiling to -1 does seem to solve solve the problem if the texture wrap mode is set to repeat.
Thanks for reminding me - also try Clamp. I seem to recall that solving a problem or two...
So wait.. are the texture coordinates on the default plane actually mirrored from what they should be?
In clamp mode, you need to adjust the texture offset, too. Don't remember which way, though, try +1 or -1
Got it. In the Material properties, Set X-Tiling to -1, X-Offset to 1. Now the texture repeat mode can be set to clap OR repeat. Thanks!
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asked: Jun 03 '11 at 07:44 PM
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Last Updated: Jun 06 '11 at 01:52 PM
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