Appeared when i tried running a script to roll a sphere around on a plane. My sphere name is ‘Sphere’ and the c# file is named PlayerController. Whats wrong here?
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour
{
public float speed;
private Rigidbody rb;
void Start()
{
rb = GetComponent<Rigidbody>();
}
void FixedUpdate()
{
float moveHorizontal = Input.GetAxis("Horizontal");
float moveVertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
rb.AddForce(movement * speed);
}
}