RenderMonkey(Shaders)

Hi,

i want to know can make my shaders with RenderMonkey and then use them in unity3d?

So thanks.

as i know tools like ATI's RenderMonkey and NVIDIA's FX composer, use frameworks like d3d's fx and other frameworks on top of GLSL and HLSL to ease the creation of shaders. you can not use them because: unity don't use FX files and even if it uses pure GLSL then shaders will not work on windows. you need to use CG (C for graphics) language to crate your own shaders. this language is similar to HLSL and NVIDIA has many free tutorials. there are some windeos in unite sessions about shader programming and nvidia allows you to freely download some GPU programming gems books. they have a toolkit and much more things. see these links http://developer.nvidia.com/object/cg_toolkit.html http://developer.nvidia.com/page/documentation.html