I am trying to sort the room that matchMaker.ListMatches gives me. However, I do not see any way to ping a room the player is not connected to.
I have tried using:
Ping toThem = new Ping(matchDesc.directConnectInfos [0].publicAddress);
but for some reason the publicAdress is never set to anything.
I have seen:
NetworkTransport.GetCurrentRtt
but I have no idea where to get the hostID and connectionID it requires.